The goal is to create a version of the AI personality from the movie “Her” using photorealistic avatars and large language models (LLM) of at least the Llama 3 70B scale. By expanding this concept, we aim to endow NPCs in the game’s cities with emotions and self-awareness, allowing users to experience daily life in the cyber world on par with the real world. From a quantum mechanics perspective, providing the existence and non-existence state based on observation points to users significantly enhances realism through system performance and random elements. This concept is crucial.